Level
From 9dragons Wiki
In 9Dragons, the strength of a character can be measured by their level. 9Dragons has a unique level system, where it is divided into 20 tiers, and each tier has 12 Chengs (sublevels). Whenever you reach a new level, you will receive 4 chi points and 1 mastery point, and will have your HP and VE fully restored. These levels also have a numerical value.
If a player is asked what their level is, any of the following is considered an acceptable answer: 75, SM, SM3, Sun and Moon, Sun and Moon 3, Level 75. Normal convention follows mostly, that a player will respond via "SM3".
[edit] Chi Breathing
- Please see Chi Breathing
[edit] Level List
Level (Range) (Abbreviation)
- Losing Self (1-12) (LS)
- Gathering Chi (13-24) (GC)
- Opening Chi (25-36) (OC) Note: You choose a role at OC1
- Revolving Chakra (37-48) (RC)
- Raising Light (49-60) (RL) Note: You can change your role until you undergo Chi Breathing at RL12.
- Five Dragons (61-72) (FD) Note: Level 72 (FD 12) is the minimum level requirement for wearing Mansion of Silver Coins (White) and Wild Tower (Black) clothing.
- Sun and Moon (73-84) (SM)
- Golden Blossom (85-96) (GB) Note: Advanced Starter Clan Roles appear at GB10 and are concluded at GB12. (Patch 58)
- Elemental Crown (97-108) (EC) Note: at EC 6 you can finish all Road to The Dragon Quests and choose your 2nd role and at EC 8 you can wear 2nd role clothing.
- Floral Crown (109-120) (FC)
- Crimson Snake (121-132) (CS) Note: Level 123 (CS 3) is the level of the lowest level mob in the new map North Sea Icy Palace.
- Golden Lotus (133-144) (GL)
- Humble Master (145-156) (HM)
- Little Master (157-168) (LM) Note: It is believed that you can join an Advanced Clan at level 160 (LM 4), the former level cap as of Patch 49
- Hermit (169-180) (H)
- Projected Soul (181-192) (PS) Note: Current level cap is level 181 (PS 1) as of Patch 79
- Dissolved Body (193-204) (DB)
- Immortal (205-216) (I)
- Heaven's Gate (217-228) (HG) Note: Only available to GMs
- Heavenly Immortal (229-240) (HI) Note: Only available to GMs
For a help guide to achieving the Cheng One of Five Dragons (Level 60) please visit this guide, http://9dragons.wikia.com/wiki/How_to_level_up
[edit] Monster Levels
All monsters have a level, and your ability to fight them is determined by the proximity of your and the monster's levels. If your level is within 2 levels of the monster's, then you will not be at a disadvantage. If your level is 3 or more greater than the monster's, you will have a significant advantage, and you will have a disadvantage if your level is more than 3 levels less than that of the monster. A monster 5 or more levels above you is very dangerous; you should try to avoid them whenever possible.
You can determine a monster's level by the colour font his name is displayed in.
| Mob Colour | Level Difference and Experience Bonus/Penalty |
|---|---|
| Dark Blue | 5 level advantage or greater. Experience and drop rate are near 0. |
| Light Blue | 3-4 level advantage. Experience and drop rate are reduced by 30%. |
| Green | 1-2 level advantage. |
| White | Levels are the same. |
| Yellow | 1-2 level disadvantage. |
| Orange (light) | 3 level disadvantage. Experience is increased by 10%. |
| Orange (dark) | 4 level disadvantage. Experience is increased by 10%. |
| Red | 5 level disadvantage or greater. Experience is increased by 10%. |
Light and Dark Orange, despite being the same colour, are considered different colours because Dark Orange mobs are much more powerful than Light Orange mobs. Dark Orange mobs are much more likely to inflict Wounds, and are much harder to fight.
Players usually try to avoid these mobs.
